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Display file structure in computer graphics
Display file structure in computer graphics













It’s strange how something as seemingly trivial as a folder structure can influence the very fabric of an agency but I have bore witness to it first hand. There is no doubt everyone has their preference to how they like to work and often it can be part of the company culture. all links live in a _Links folder)Īhh, this is probably going to be the most contentious of all the folders. Stick to one method of organisation (e.g.Use the minimum amount of folders possible, only add sub folders when necessary.Use basic easy to understand folder naming.Demonstrate good working principles to clients and colleagues.Keep incoming and outgoing files separate.You can start using template files within templates to speed up your processes faster.Allows for messy folders but keeps them contained within a larger system.Saves time by allocating pre-determined file locations.A file structure can vary based on a designers specific needs so you do not need to copy mine directly, it should be flexible and adapt to what you need it for, what is important is that you stick to your overall principles of organisation. If other designers are also collaborating they should be familiar with how it works and where files and folders should and shouldn’t be saved. Every new project should start with a templated project folder structure and it should have clearly defined principles to be adhered to as the project grows in size and complexity.

display file structure in computer graphics

Having a project file structure or template is probably the easiest and most important process you can have as a designer.















Display file structure in computer graphics